No Game, No Gain – Culture4Gamification Academy

UNIQUE ACADEMY FOR EVERYBODY WHO WANTS TO LEARN THE BASIC ELEMENTS OF GAMIFICATION IN THE BUSINESS

All about gamification in three days:

  • From motivational techniques and strategies to the design of a concrete project.
  • Become a certified Gamification Practitioner by Method Culture4Gamification.
  • Learn to create stimulating aesthetics in business challenges, using the mechanism and dynamics of gamification.

Why Choose Culture4Innovation Academy?

  • Allow employees to feel the epic call.
  • Empower them through creativity and collaboration.
  • Give them a sense of advancement and achievement.
  • Gamify your business challenges.

 

Gamification implies the use of design and strategy from gaming in the business world, primarily for solving real business situations.  Gamification today, in the digital age, has become an indispensable tool in communicating with employees, clients, consumers.

The aim of this unique academy is to familiarize attendants with basic concepts, ways of thinking, motivating and designing in the gamification, in order to increase the engagement and involvement of their target group by successfully applying the work learned in the business.

What are you going to learn?

At the end of No Game, no Gain Academy you will be able to create a complete gamification plan for any project.  You will master the basics of aesthetics, dynamics and the mechanics of gamification. You will understand the importance and interdependence of all elements and involved parts.

  • You will familiarize yourself with numerous examples and analyses of successful gamification systems and inspire new successes.
  • You will familiarize yourself with the trends and the latest research in the field of gamification and their application in business. 
  • You will learn to use the latest technologies and design your own creative processes through which you will achieve the maximum engagement of your employees.

 

Certificate

All attendants at the end of the program receive a certificate confirming their competencies to successfully manage the gamification projects and become licensed CULTURE4GAMIFICATION PRACTITIONERS.

Module 1: Gamification Basics

  • What is and what is not gamification
  • Theory and elements of the game
  • Ludification of Culture and gamification
  • Player types
  • Types of activities regarding types of players
  • Staying in the “flow”

 

Module 2: Motivation and engagement

  • Theories of motivation we use in gamification
  • Ways of applying motivation theories in practice
  • What is engagement and how to achieve it…
  • Structure and process of innovation
  • Ways of involving employees and communities

Module 3: Strategy

  • Culture4Gamification Model Canvas
  • What is the mission and how to define it
  • Main messages, aesthetics of gamification
  • Defining goals and challenges – mechanics and dynamics
  • Gamification tools; To stimulate extrinsic and intrinsic motivations
  • Gamification Strategies
  • Types of gamification

Module 4 – Creating gamification project

  • Group work

Certificate

All attendants at the end of the program receive a certificate confirming their competencies to successfully manage the gamification projects and become licensed CULTURE4GAMIFICATION PRACTITIONERS.